Simulation Engineer
Company: Impulse Space
Location: Redondo Beach
Posted on: February 22, 2026
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Job Description:
Job Description Job Description Description As a Simulation
Engineer , you will be responsible for developing and maintaining
high-fidelity simulations of space vehicle dynamics, sensors,
actuators, and propulsion systems, with the potential to expand
into other subsystems. You will work closely with GNC, software,
and test teams to ensure accurate modeling and analysis to support
design, verification, and mission planning efforts for Mira,
Helios, and more. Responsibilities Develop physics-based models of
vehicle dynamics, reaction systems, propulsion systems, and other
subsystems as needed. Integrate simulation framework into
hardware-in-the-loop testbeds. Collaborate with engineers across
disciplines to validate simulation models and behaviors against
analysis and test data. Support system-level analysis, trade
studies, and performance assessments. Contribute to software and
tool development to improve simulation workflows. Provide
simulation support for verification and validation of flight
software. Participate in simulation reviews, test readiness
reviews, and mission dress rehearsals. Minimum Qualifications
Bachelor’s degree in Aerospace Engineering, Mechanical Engineering,
Physics, Math, or a related field. 4 years of experience in
modeling and simulation of physical systems. Proficiency in C++ and
Python. Strong understanding of dynamics, thermodynamics, and/or
fluid mechanics. Experience with version control systems such as
Git. Experience with LabView. Preferred Skills and Experience
Master’s degree or higher in a relevant field. Experience with
space vehicle dynamics, propulsion, and/or thermal systems
modeling. Familiarity with multi-disciplinary simulation tools
(e.g., Modelica, Simscape, or Amesim). Experience with
software-in-the-loop (SIL) or hardware-in-the-loop (HIL) testing
environments. Ability to work in a fast-paced, collaborative
environment and manage multiple priorities. Experience in
developing with NI-DAQmx APIs. Additional Information: Compensation
bands are determined by role, level, location, and alignment with
market data. Individual level and base pay is determined on a
case-by-case basis and may vary based on job-related skills,
education, experience, technical capabilities and internal equity.
In addition to base salary, for full-time hires, you may also be
eligible for long-term incentives, in the form of stock options ,
and access to medical, vision & dental coverage as well as access
to a 401(k) retirement plan . Impulse Space’s spacecraft
manufacturing business is subject to U.S. export regulations
including the International Traffic in Arms Regulations (ITAR) and
Export Administration Regulations (EAR). This position requires
applicants to be either U.S. Persons (i.e., U.S. citizen, U.S.
national, lawful permanent U.S. resident (green card holder), an
individual granted asylum in the U.S., or an individual admitted in
U.S. refugee status) or persons eligible to obtain an export
license from the U.S. Departments of State, Commerce, or other
applicable U.S. government agencies. Learn more about the ITAR
here. Impulse Space is an Equal Opportunity Employer; employment
with Impulse Space is governed on the basis of merit, competence
and qualifications and will not be influenced in any manner by
race, color, religion, gender, national origin/ethnicity, veteran
status, disability status, age, sexual orientation, gender
identity, marital status, mental or physical disability or any
other legally protected status.
Keywords: Impulse Space, Beverly Hills , Simulation Engineer, Engineering , Redondo Beach, California